@startuml
sprite $file_code [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000018CDDDDDDDDDDDDDA004000000000000000000
0000000005FFFFFFFFFFFFFFFFB008B00000000000000000
000000003FFFFFFFFFFFFFFFFFB008FB0000000000000000
00000000CFFFFFFFFFFFFFFFFFB008FFB000000000000000
00000001FFFFFFFFFFFFFFFFFFB008FFFB00000000000000
00000003FFFFFFFFFFFFFFFFFFB008FFFFB0000000000000
00000003FFFFFFFFFFFFFFFFFFB008FFFFFC000000000000
00000003FFFFFFFFFFFFFFFFFFB008FFFFFFC00000000000
00000003FFFFFFFFFFFFFFFFFFB008FFFFFFFC0000000000
00000003FFFFFFFFFFFFFFFFFFB008FFFFFFFFC000000000
00000003FFFFFFFFFFFFFFFFFFB008FFFFFFFFFC00000000
00000003FFFFFFFFFFFFFFFFFFD000000000000000000000
00000003FFFFFFFFFFFFFFFFFFF400000000000000000000
00000003FFFFFFFFFFFFFFFFFFFF84444444444410000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFE539FFFFFFA35EFFFFFFFFF40000000
00000003FFFFFFFFE3000DFFFFE0002EFFFFFFFF40000000
00000003FFFFFFFE30000BFFFFD00002EFFFFFFF40000000
00000003FFFFFFE300003FFFFFF400002EFFFFFF40000000
00000003FFFFFE300003EFFFFFFF400002EFFFFF40000000
00000003FFFFF600003EFFFFFFFFF400005FFFFF40000000
00000003FFFFF400009FFFFFFFFFFA00003FFFFF40000000
00000003FFFFFB000009FFFFFFFFB00000AFFFFF40000000
00000003FFFFFF9000009FFFFFFB000008FFFFFF40000000
00000003FFFFFFF900000DFFFFE000008FFFFFFF40000000
00000003FFFFFFFF90000BFFFFC00008FFFFFFFF40000000
00000003FFFFFFFFFA002FFFFFF3008FFFFFFFFF40000000
00000003FFFFFFFFFFDBFFFFFFFFBDFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
0000000001BFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000000
000000000002677777777777777777777776300000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_FILE_CODE(_alias) ENTITY(rectangle,black,file_code,_alias,FA6 FILE_CODE)
!define FA6_FILE_CODE(_alias, _label) ENTITY(rectangle,black,file_code,_label, _alias,FA6 FILE_CODE)
!define FA6_FILE_CODE(_alias, _label, _shape) ENTITY(_shape,black,file_code,_label, _alias,FA6 FILE_CODE)
!define FA6_FILE_CODE(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_code,_label, _alias,FA6 FILE_CODE)
skinparam folderBackgroundColor<<FA6 FILE_CODE>> White
@enduml